AI Insights · Timothy · September 2021
Top 5 iOS Boat Games in Denmark Q3 2021
A detailed look at the performance of the top 5 boat games on iOS in Denmark for the third quarter of 2021, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 boat games on iOS in Denmark showed varied performance in terms of downloads, revenue, and active users. Here's a detailed look at how each app fared during this period based on data from Sensor Tower.
Port City: Ship Simulator from Pixel Federation Games saw significant growth in weekly revenue, starting at around $141 and peaking at approximately $557 by the end of September. Weekly downloads fluctuated, beginning with over 1K in early August and settling at 443 by the end of the quarter. Active users also exhibited a notable rise, reaching a peak of 1.3K in early September before leveling off to 653 by the end of the quarter.
Hyper Boat from Suji Games experienced modest weekly download numbers, starting at 354 and ending at 442. The app's active users ranged from 492 in early August to 518 by the end of September, indicating steady user engagement despite a lack of significant revenue generation during this period.
Battle Warship: Naval Empire by Magic Prime Group Limited showed a dynamic revenue trend, peaking at $1.5K in early August before dropping and then rising again to $750 by the end of September. Weekly downloads remained relatively low but steady, ranging from 78 to 256. Active users showed gradual growth, peaking at 177 in late July and maintaining a steady presence around 144 by the end of the quarter.
Flippy Race from Ketchapp saw a decline in weekly revenue, starting at $25 and dropping to $8 by the end of the quarter. Downloads followed a similar pattern, starting strong at 304 in early August but dropping to 45 by late September. Active users also saw a decline, from a high of 1.1K in early August to 647 by the end of the quarter.
Lastly, Idle Ferry Tycoon from Freeplay LLC had a decreasing trend in both downloads and active users. Weekly downloads started at 204 in early August and dropped to 46 by the end of September. Active users mirrored this trend, starting at 292 and decreasing to 109 by the end of the quarter. Revenue was minimal, peaking at $42 in early August and dropping to zero by mid-September.
For more detailed insights and analytics on app performance, visit Sensor Tower.